EMEA media operations — 5 departments, 110+ people
Owned EMEA-wide media operations — campaign delivery, asset trafficking, vendor onboarding and escalations across 5 departments, hitting 98% on-time delivery on a $13M quarterly portfolio.
Currently obsessed with media operations
Multidisciplinary creative production and media operations professional with 10+ years turning ambitious ideas into real work — from live broadcast at Eurosport, to CGI campaigns for Coca‑Cola, AR/VR builds for Disney, and 360 campaigns for Porsche. Wide range, one throughline: creative ambition, kept on budget and delivered on time.
Selected work
Filter by discipline — from immersive AR/VR builds to broadcast, CGI and game development.
Owned EMEA-wide media operations — campaign delivery, asset trafficking, vendor onboarding and escalations across 5 departments, hitting 98% on-time delivery on a $13M quarterly portfolio.
From broadcast planning and on-air commentating to leading the network's digital strategy — click for the full role.
CGI-led production for Fanta, part of the same localization pipeline built for the Coca-Cola portfolio.
Led the artwork design transition program across Unilever's homecare, dishwash and laundry categories in Europe — new workflows lifted production speed by 55% within 2 months.
Full 360 campaigns — ATL, OOH, web and social content across YouTube, TikTok, Instagram & Snapchat — for Samsung, Unilever, Nike, Porsche and more. Led productions from concept to delivery, managing teams, budgets and timelines.
A combined showreel spanning multiple Coca-Cola CGI campaigns delivered during my time at INDG Grip.
CGI Production Manager on the Sprite account — scoping, budgeting and managing cross-functional teams pre- and post-shoot, supporting market intake and localizing products and labels on stills and video via CGI.
Branded Roblox experience built for JBL — hover to preview, click for full results.
WebAR project turning a mobile browser into a virtual Jeep showroom.
AAA console production on an NDA-protected title built in Unreal Engine 5, at Abstraction (Saber Interactive / Embracer). Project-based contract, 2025.
WebAR experience for the Porsche Taycan — hover to preview, click for the full capture.
PlayStation VR experience for Marvel's Iron Man, recognized as a Smarties Awards finalist.
ML-driven, city-wide AR experience with Verizon, Snap and the New York Hall of Science.
At INDG Grip, I scoped, budgeted and coordinated CGI production so Coca-Cola could shoot a single physical product and localize the rest with CGI — guiding on-set teams from storyboard through delivery.
Scoped and budgeted the campaign, supported on-set teams with CGI guidelines, and coordinated the workflow that adapted it across markets worldwide.
Worldwide AR activation for Barbie — hover to preview, click for the full film and results.
Assistant to the production crew on the feature film "Çakallarla Dans 2 – Hastasıyız Dede!".
Want the full picture, including older 360 campaigns and case studies not shown here? Let's talk.
My role
Approach
I've spent a career sitting between the big idea and the bottom line — scoping, budgeting and running every project above so ambitious creative work actually ships.
Up to €2M per project
Tools I run projects in daily
About
I have all-around experience across a wide range of creative and operational fields — broadcast TV, 360 campaign production as part of creative agencies, CGI production, immersive development AR/VR, artwork production, game development and media operations. What ties it together is the same instinct every time: find the simple, elegant way to get a complex production over the line — and build the workflow that keeps it running smoothly once it does.
I started in live broadcast production at Eurosport and CNN Türk, moved into creative agencies then focused on technical productions including CGI, immersive and artwork. Ran global campaigns for brands including Coca‑Cola, Unilever, Disney and Dior — leading multidisciplinary teams of 50+ and building the workflows that lifted account profit margins by 35% along the way. Alongside the creative work, I run the projects themselves — scoping, budgeting, contract drafting and keeping teams and stakeholders aligned end to end.
Recognition
Marvel Iron Man VR
Porsche Taycan Interactive 360
Best Augmented Reality
Brands & studios I've worked with
Verizon
Dior
Contact
Do you need production support? Looking forward to hearing from you.
Based in the Netherlands — open to full-time, freelance and project-based engagements, NL or remote worldwide.